Baby Care

Feed and soothe an infant character using interactive touch controls to manage their needs and moods. Players monitor hunger, hygiene, and playtime dynamics in a calming nursery environment. The objective is to maintain the baby’s comfort by timely use of items like bottles and toys while responding to crying cues. Key Features • Interactive baby care mechanics • Touch-based feeding and cleaning • Mood and need management system • Time-based caregiving challenges • Nursery room visual setting